Logo for the game No Rest for the Wicked

No Rest for the Wicked

The upcoming game by Moon Studios.

Logo for the game Ori and the Will of the Wisps

Ori and the Will of the Wisps

The critically acclaimed game developed by Moon Studios. I joined towards the tail of development, optimizing the game, fixing bugs, developing tools, and shipping a port to both the Nintendo Switch, and Xbox Series X/S consoles.

Screenshot of the game Einar


Released Steam game. An ambitious project I helped start up as a technical lead, and after the prototyping phase shifted to resolving technical, graphical, and UI issues.

screenshot of visualization for Advent of Code

Modern C++ Workshops

A series of 4 workshops that I wrote and presented at the NHTV University of Applied Sciences, the topics were fundamentals, templates, move semantics, and metaprogramming.

screenshot of visualization for Advent of Code

Advent of Code

A fun coding challenge, which I've participated in for the past 5 years! It started as a nice way to learn Rust, but now I do it because I enjoy programming.

screenshot of Globum Nix

Globum Nix

An online multiplayer first person snowball fighting game. I built the networking, terrain deformation and GPU compute particles.

logos of web technologies I've used

Web Development

Professional full-stack experience, working on HRM and scheduling systems. The technologies I've used on the backend are primarily ASP.NET with C#, LINQ and the Entity Framework, whereas on the frontend my primary experience is with TypeScript and AngularJS.